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Llevamos 128 de 301 Cartas Totales

AZUL (26)

Ancestral Vision

Sorcery
Ancestral Vision is blue.
Suspend 4 - (Rather than play this card from your hand, pay and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When you remove the last, play it without paying its mana cost.)
Target player draws three cards.
Illus. Mark Poole
#48/301

Cancel 1uu

Instant
Counter target spell.
Illus. Mark Poole

Careful Consideration 2uu

Instant
Target player draws four cards, then discards three cards. If you played this spell during your main phase, instead target player draws four cards, then discards two cards.

Clockspinning u

Instant
Buyback 3 (You may pay an additional 3 as you play this spell. If you do, put this card into your hand as it resolves.)
Choose a counter on target permanent or suspended card. Remove that counter on that permanent or card or put another of those counters on it.
Illus. Zoltan Boros & Gabor Skiszkai

Coral Trickster 1u

Creature - Merfolk Rogue
Morph (You may play face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
When Coral Trickster is turned face up, you may tap or untap target permanent.
They wait in darkened depths, laughing eagerly.
Illus. D. Alexander Gregory
2/1
#54/301

Crookclaw Transmuter 3u

Creature - Bird Wizard
Flash (You may play this spell any time you could play an instant.)
Flying
When Crookclaw Transmuter comes into play, switch target creature's power and toughness until end of turn.
Illus. Ron Spencer
3/1

Deep-Sea Kraken 7uuu

Creature - Kraken
Deep-Sea Kraken is unblockable.
Suspend 9-
Whenever an opponent plays a spell, if Deep-Sea Kraken is suspended, remove a time counter from it.
Illus. Christopher Moeller
6/6

Draining Whelk 4uu

Creature - Illusion
Flash
Flying
When Draining Whelk comes into play, counter target spell and put X +1/+1 counters on it, where X is that spell's converted mana cost.
1/1

Dream Stalker 1u

Creature - Illusion
When Dream Stalker comes into play, return a permanent you control to its owner's hand.
What happens when it is the dream that wakes and the sleeper that fades into memory?
Illus. Brian Despain
1/5

Drifter il-Dal u

Creature - Human Wizard
Shadow (This creature can block or be blocked by only creatures with shadow.)
At the beginning of your upkeep, sacrifice Drifter il-Dal unless you pay .
They study the deeds of their traitorous ancestors, hoping the stories may reveal a way back to the physical world.
Illus. Justin Sweet
2/1

Errant Ephemeron 6u

Creature - Illusion
Flying
Suspend 4- (Rather than play this card from your hand, you may pay and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When you remove the last, play it without paying its mana cost. It has haste.)
Illus. Luca Zontini
4/4
#60/301

Looter il-Kor 1u

Creature - Kor Rogue
Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever Looter il-Kor deals damage to an opponent, draw a card, then discard a card.
Unable to touch items of value, he goes forth to steal secrets instead.
Illus. Mike Dringenberg
1/1
#66/301

Magus of the Jar 3uu

Creature - Human Wizard
, Sacrifice Magus of the Jar: Each player removes his or her hand from the game face down, and draws seven cards. At end of turn, each player discards his or her hand and returns to his or her hand each card he or she removed from the game this way.
3/3

Moonlace u

Instant
Target spell or permanent becomes colorless until end of turn.

Mystical Teachings 3u

Instant
Search your library for an instant or a flash card, reveal it and put it in your hand, shuffle your library afterwards.
Flashback:

Ophidian Eye 1u

Enchantment - Aura
Enchant Creature
Flash
Whenever enchanted creature deals combat damage to an opponent, you may draw a card.

Paradox Haze 2u

Enchantment - Aura
Enchant Player
At the beginning of enchanted player's first upkeep each turn, that player gets an additional upkeep after this step.
"Keep your pace steady through the haze, lest you step on the heels of your future self or trip the self a moment behind you."
-Teferi
Illus. Greg Staples
#71/301

Riftwing Cloudskate 3uu

Creature - Illusion
Flying
When Riftwing Cloudskate comes into play, return target permanent to its owner's hand.
Suspend 3- (Rather than play this card from your hand, you may pay and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When you remove the last, play it without paying its mana cost. It has haste.)
Illus. Carl Critchlow
2/2

Snapback 1u



Instant
You may remove a blue card in your hand from the game rather than pay Snapback's mana cost.
Return target creature to it owners hand.
#78/301

Teferi, Mage of Zhalfir 2uuu

Legendary Creature - Human Wizard
Flash (You may play this spell any time you may play an instant)
Creature cards you own that aren't in play have Flash.
Each opponent can play spells only at any time they may play a sorcery.
To save this plane, he must forsake all others.
Illus. D. Alexander Gregory & Jeremy Ja
3/4
#83/301

Think Twice 1u

Instant
Draw a card.
Flashback

Trickbind 1u

Instant
Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.)
Counter target activated or triggered ability.
Activated or triggered abilities cannot be played by that card until end of turn.

Truth of Tale 1u

Instant
Reveal the top five cards of your library and separate them into two piles. An opponent choose one of those piles. Put a card from the chosen pile into your hand, then put all other cards revealed this way on the bottom of your library in any order.

Vesuvian Shapeshifter 3uu

Creature - Shapeshifter
As Vesuvian Shapeshifter comes into play or is turned face up, you may choose another creature in play. If you do, until Vesuvian Shapeshifter is turned face down, it becomes a copy of that creature and gains "At the beginning of your upkeep, you may turn this creature face down."
Morph
Illus. Quintin Hoover
0/0
#90/301

Walk of Aeons 4uu

Sorcery
Target player gains an additional turn after this one.
Buyback - sacrifice three islands (You may sacrifice three islands in addition to any other costs as you play this spell. If you do, put Walk of Aeons into your hand instead of your graveyard as part of its resolution.)

Wipe Away 1uu

Instant
Split Second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.)
Return target permanent to its owner's hand.

BLANCO (14)

Amrou Scout 1w

Creature - Kithkin Scout Rebel
, : Search your library for a Rebel card with converted mana cost 3 or less and put that card into play. Then shuffle your library.
Illus. Quentin Hoover
2/1

Amrou Seekers 2w

Creature - Kithkin Rebel
Amrou Seekers can't be blocked except by artifact creatures and/or white creatures.
The paradise of Amrou Haven had become a field of cinders. Its people struggled to survive, hoping to see visions of its past in the strange storms that quickly passed.
Illus. Quinton Hoover
2/2
#2/301

Cloudchaser Kestrel 1ww

Creature - Bird
Flying
When Cloudchaser Kestrel comes into play, destroy target enchantment.
: Target permanent becomes white until end of turn.
Illus. Darren Bader
2/2

D'Avenant Healer 1ww

Creature - Human Cleric Archer
: D'Avenant Healer deals 1 damage to target attacking or blocking creature.
: Prevent the next 1 damage that would be dealt to target creature or player this turn.
"One arrow keenly fired might prevent more battlefield wounds than I could treat.'
Illus. Michael Suftin
1/2

Duskrider Peregrine 5w

Creature - Bird
Flying, protection from black
Suspend 3 - (Rather than play this card from your hand, you may pay and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When you remove the last, play it without paying its mana cost. It has haste.)
Illus. Una Fricker
3/3

Evangelize 4w

Sorcery
Buyback (You may pay an additional [manaw as you play this spell. If you do, put this card into your hand as it resolves.)
Gain control of target creature of an opponent's choice that he or she controls.
Illus. Randy Elliot
#16/301

Knight of the Holy Nimbus ww

Creature - Human Rebel Knight
Flanking
If Knight of the Holy Nimbus would be destroyed, regenerate it.
: Knight of the Holy Nimbus can't be regenerated this turn. Only any opponent may play this ability.
2/2

Magus of the Disk 2ww

Creature - Human Wizard
Magus of the Disk comes into play tapped.
, Destroy all artifacts, creatures, and enchantments.
Studying the journals of the necromage Nevinyrral leaves disciples gripped with the urge to exercise his draconian judgment.
Illus. Jeremy Jarvis
2/4
#27/301

Mangara of Corondor 1ww

Legendary Creature - Human Wizard
; Remove Mangara of Corondor from the game: Destroy target permanent.
1/1

Momentary Blink 1w

Instant
Remove target creature from the game, then return it into play.
Flashback:

Pentarch Paladin 2www

Creature - Human Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
When Pentarch Paladin comes into play, choose a color.
, : Destroy target permanent of the chosen color.
Illus. Jim Murray
3/3

Restore Balance

Sorcery
Restore Balance is white.
Suspend 6 -
Except the player who controls the fewest lands each player sacrifices lands until all players control the same number of lands as the player who controls the fewest. Players discard cards in the same way, then sacrifice creatures in the same way.

Serra Avenger ww

Creature - Angel
You can't play Serra Avenger during your first, second, or third turns of the game.
Flying, Vigilance
"Those who endure in the face of suffering,
Those whose faith shines long in evil days,
they shall mtg salvation."
-Song of All, canto 904
Illus. Scott M. Fischer
3/3
#40/301

Tivadar of Thorn 1ww

Legendary Creature - Human Knight
First Stike, Protection from Red.
When Tivadar of Thorn comes into play, Destroy target Goblin.
2/2

VERDE (15)

Gemhide Sliver 1g

Creature - Sliver
All slivers have ": Add one mana of any color to your mana pool."
1/1

Hypergenesis

Sorcery
Hypergenesis is green.
Suspend 3 -
Starting with you, each player may put an artifact, creature, enchantment, or land card from his or her hand into play. Repeat this process until no one puts a card into play.
Illus. Ron Spears
#201/301

Krosan Grip 2g

Instant
Split Second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.)
Destroy target artifact or enchantment.
"Give up these unnatural weapons, these scrolls. Heart and mind and fist are enough."
-Zyd, Kamahlite druid
Illus. Zoltan Boros & Gabor Szikszai
#202/301

Magus of the Candleabra g

Creature - Human Wizard
,: Untap X target lands.
1/1

Might of Old Krosa g

Instant
Target creature gets +2/+2 until end of turn.
If you played this spell during your main phase, that creature gets +4/+4 until end of turn instead.
#204/301

Search for Tomorrow 2g

Sorcery
Suspend 2 -
Search your library for a basic land card and put that card into play tapped. Then shuffle your library.

Spectral Force 3gg

Creature - Spirit
Trample
Whenever Spectral Force attacks, if defending player controls no black permanents, it doesn't untap during your next untap step.
8/8
#217/301

Squall Line xgg

Instant
Squall Line deals X damage to each creature with flying and each player.
#222/301

Thalid Germinator 2gg

Creature - Fungus
At the beginning of your upkeep, but a Spore counter on each Fungus you control.
Remove 3 Spore counters from Thalid Germinator: Put a 1/1 green saproling token creature into play.
4/4

Thallid Shell-Dweller 1g

Creature - Fungus
Defender
At the beginning of your upkeep, put a spore counter on Thallid Shell-Dweller
Remove 3 Spore counters from Thallid Shell-Dweller: put a 1/1 green saproling creature token into play.
0/5

Thelon of Havenwood gg

Legendary Creature - Elf Druid
Each Fungus gets +1/+1 for each spore counter on it.
, Remove a Fungus card in your graveyard from the game: Put a spore counter on each Fungus you control.
2/2

Thelonite Hermit 3g

Creature - Elf Shaman
All Saprolings get +1/+1.
Morph- (You may play this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Thelonite Hermit is turned face up, put four 1/1 green Saproling tokens into play.
Illus. Chippy
1/1

Verdant Embrace 2gg

Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+3 and has "during each player's upkeep, put a 1/1 green Saproling creature token into play."

Wurmcalling xg

Sorcery
Put an X/X green Wurm creature token into play.
Buyback

Yavimaya Dryad 1gg

Creature - Dryad
Forestwalk
When Yavimaya Dryad comes into play, search your library for a forest card and put it into play under target player's control. then shuffle your library.
2/1

ROJO (21)

Blazing Blade Askari 2r

Creature - Human Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
2: Blazing Blade Askari becomes colorless until end of turn.
"This can't be Jamuraa. We could not have failed her this badly...."
Illus. Dan Frazier
2/2

Bogardan Hellkite 6rr

Creature- Dragon
Flash (You may play this spell any time you may play an instant)
Flying
When Bogardan Hellkite comes into play, it deals 5 damage divided as you choose among any number of target creatures and/or players.
Illus. Scott M. Fischer
5/5

Bogardan Rager 5r

Creature - Barbarian?
Flash
When Bogardan Rager comes into play, target creature gets +4/+0 until end of turn.
3/4

Buyback Shunt 1rr

Instant
Change the target of target spell with a single target.
Buyback

Conflagrate xxr

Instant?
Conflagrate deals X damage divided how you choose among any number of creatures and/or players.
Flashback: , Discard X cards (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)

Empty the Warrens 3r

Sorcery
Put two 1/1 red Goblin token creatures into play.
Storm

Firemaw Kavu 4r

Creature - Kavu
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Firemaw Kavu comes into play, it deals 2 damage to target creature.
When Firemaw Kavu leaves play, it deals 4 damage to target creature.
Illus. Greg Hildebrandt
4/2

Fortune Thief 4r

Creature - ?
Damage that would reduce your life total to less than 1 reduces it to 1 instead.
Morph
0/1
#156/301

Grapeshot 1r

Sorcery
Grapeshot deals 1 damage to target creature or player.
Storm (When you play this spell, copy it for each spell played before it this turn. You may choose new targets for the copies.)
Mages often seek to emulate the powerful relics lost to time and apocalypse.
Illus. Pete Venters
#160/301

Ib Halfheart, Goblin Tactician 3r

Legendary Creature - Goblin Advisor
Whenever another Goblin you control becomes blocked, sacrifice it. If you do, it deals 4 damage to each creature blocking it.
Sacrifice two mountains: Put two 1/1 red Goblin creature tokens into play.
3/2
#163/301

Ignite Memories 4r

Sorcery
Target player reveals a card at random from his or her hand. Ignite memories deals damage to that player equal to that card's converted mana cost.
Storm (When you play this spell, copy it for each spell played before it this turn. You may choose new targets for the copies.)
Illus. Justin Sweet

Jaya Ballard 1rr

Legendary Creature - Human Spellshaper
,, Discard a card: Destroy target blue permanent.
,, Discard a card: Jaya Ballard, Task Mage deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn.
,,, Discard a card: Jaya Ballard deals 6 damage to each creature and each player.
Illus. Matt Cavotta
2/2
#166/301

Lightning Axe r

Instant
As an additional cost to play this, discard a card or pay .
This deals 5 damage to target creature.
#168/301

Magus of the Scroll r

Creature - Human Wizard
,: Name a card. Reveal a card at random from your hand. If its the named card, Magus of the Scroll deals 2 damage to target creature or player.
Illus. Greg Staples
1/1

Mogg War Marshal 1r

Creature - Goblin Warrior
When Mogg War Marshal comes into play or leaves play, put a 1/1 Red goblin creature token into play.
Echo:
1/1

Orcish Cannonade 1rr

Instant?
Orcish Cannonade deals 2 damage to target creature or player and 3 damage to you.
Draw a card.
#172/301

Sedge Sliver 2r

Creature - Sliver
All Slivers have "This creature gets +1/+1 as long as you control a swamp" and ": Regenerate this creature"
Their flesh is as sodden as the fens in which they live, oozing to fill any wound and squishing to absorb any blow.
Illus. Richard Kane Ferguson
2/2
#177/301

Sudden Shock 1r

Instant
Split Second
Sudden Shock deals 2 damage to target creature or player.

Thick-skinned Goblin 1r

Creature - Goblin Shaman
You may pay rather than pay the echo cost for permanents you control.
: Thick-skinned Goblin gains protection from red until end of turn.
2/1
#182/301

Wheel of Fate

Sorcery
Wheel of Fate is red.
Suspend 4-
Each player discards his or her hand, then draws seven cards.
Illus. Kev Walker
#187/301

Word of Seizing 3rr

Instant
Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities)
Untap target permanent and gain control of it until end of turn. It gains haste until end of turn.

NEGRO (21)

Assassinate 2b

Sorcery
Destroy target tapped creature.

Corpulent Corpse 5b

Creature - Zombie
Fear
Suspend 5 - (Rather than play this card from your hand, you may pay and remove it from the game with five time counters on it. At the beginning of your upkeep, remove a time counter. When you remove the last, play it without paying its mana cost. It has haste.)
Illus. Doug Chaffee
3/3

Curse of the Cabal 9b

Sorcery
Target player sacrifices half the permanents he or she controls, rounded down.
Susupend 2 -
At the beginning of each players upkeep, if Curse of the Cabal is suspended, that player may sacrifice a permanent. If he or she does, put two time counters on this.
#99/301

Dark Withering 4bb

Instant
Destroy target nonblack creature.
Madness (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.)
Illus. Wayne Reynolds

Deathspore Thallid 1b

Creature - Zombie Fungus
At the beginning of your upkeep, put a spore counter on Deathspore Thallid.
Remove three spore counters from Deathspore Thallid: Put a 1/1 green saproling creature token into play.
Sacrifice a saproling: target creature gets -1/-1 until end of turn.
Illus. Randy Elliot
1/1

Endrek Sahr, Master Breeder 4b

Legendary Creature - Human Wizard
Whenever you play a creature spell, put X 1/1 black Thrull creature tokens into play, where X is that spells converted mana cost.
When you control seven or more Thrulls, sacrifice Endrek Sahr, Master Breeder.
Illus. Mark Tedin
2/2
#106/301

Evil Eye of Urborg 4b

Creature - Eye
Non-Eye creatures you control can't attack.
Whenever Evil Eye of Urborg becomes blocked by a creature, destroy that creature.
"Edahlis, what is that thing? We should have stayed in Yavimaya..."
--Aznaph, greenseeker
Illus. Clint Langley
6/3

Lim-Dul, the Necromancer 5bb

Legendary Creature - Human Wizard
Whenever a creature is put into a graveyard from play, you may pay , if you do, return that creature to play under your control. It is a Zombie in addition to its creature types.
: Regenerate target Zombie.
4/4

Living End

Sorcery
Living End is black.
Suspend 3 -
Each player removes all creature cards in his or her graveyard from the game, then sacrifices all creatures he or she controls, then puts into play all cards he or she removed in this way.
Illus. Greg Staples
#115/301

Magus of the Mirror 4bb

Creature - Human Wizard
, Sacrifice Magus of the Mirror: Exchange life totals with target opponent. Play this ability only during your upkeep.
"Behold, the image of the enemy and all that he has. ___ your envy, and take it."
Illus. Christopher Moeller
4/2

Mindstab 5b

Sorcery
Target player discards 3 cards.
Suspend 4 — (Rather than play this card from your hand, pay and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When you remove the last, play it without paying its mana cost.)
Illus. Mark Tedin

Nether Traitor bb

Creature - Spirit
Haste, shadow
Whenever another creature is put into your graveyard from play, you may pay . If you do, return Nether Traitor from your graveyard to play.
1/1
#120/301

Nightshade Assassin 2bb

Creature - Human Assassin
First Strike
When this comes into play, you may reveal X black cards in your hand. If you do, target creature gets -X/-X until end of turn.
Madness:
2/1
#121/301

Phthisis 3bbbb

Sorcery
Destroy target creature. The controller of that creature loses life equal to the total of that creature's power and toughness.
Suspend 5: (Rather than play this card from your hand, pay and remove it from the game with five time counters on it. At the beginning of your upkeep, remove a time counter. When you remove the last, play it without paying its mana cost.)
Illus. Carl Critchlow

Plague Sliver 2bb

Creature - Sliver
All Slivers have "At the beginning of your upkeep, this creature deals 1 damage to you".
5/5

Premature Burial 1b

Sorcery
Destroy target nonblack creature that came into play since your last turn ended.

Sengir Nosferatu 3bb

Creature - Vampire
Flying
, Remove Sengir Nosferatu from the game: Put a 1/1 black Bat token creature with flying into play. It has ", Sacrifice this creature: Return to play under its owner's control a card named Sengir Nosferatu that's removed from the game."
4/4

Smallpox bb

Sorcery
Each player Sacrifices a creature, then discards a card, then sacrifices a land, then each player loses 1 life.

Strangling Soot 2b

Instant
Destroy target creature with toughness 3 or less.
Flashback (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
"What good is your blade without your breath?"
-Greht, Gathan warlord
Illus. Jim Murray
#132/301

Stronghold Overseer 3bbb

Creature - Demon
Flying
Shadow (This creature can block or be blocked by only creatures with shadow.)
: Creatures with shadow get +1/+0 until end of turn and creatures without shadow get -1/-0 until end of turn.
Illus. Puddnhead
5/5
#133/301

Sudden Death 1bb

Instant
Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.)
Target creature gets -4/-4 until end of turn.
Some mages tapped into the time rifts, forcing upon others alternate timelines in which unimaginable horrors befall them.
Illus. Dave Allsop
#134/301

MULTICOLOR (9)

Dementia Sliver 3ub

Creature - Sliver
?, Sacrifice a Sliver: Name a nonland card. Target player reveals his or her hand and discards all cards with that name.
3/3

Dralnu, Lich Lord 3ub

Legendary Creature - Zombie Wizard
: Instant and Sorcery cards in your graveyard have Flashback costs equal to their converted mana costs until end of turn.
Whenever Dralnu is dealt damage, sacrifice that many permanents.
3/3

Harmonic Sliver 1gw

Creature - Sliver
Whenever another Sliver comes into play, you may destroy target artifact or enchantment.
2/2

Ith, High Arcanist 5wu

Legendary Creature - Human Wizard
Vigilance
: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Suspend 4 -
Illus. Zoltan Boros & Gabor Szikszai
3/5
#241/301

Kaervek of Bogardan 5br

Legendary Creature - Human Wizard
Whenever an opponent plays a spell, Kaervek deals damage equal to the converted mana cost of that spell to its controller.
5/4

Mishra, Artificer Prodigy 1ubr

Legendary Creature - Human Artificer
Whenever you play an artifact spell, you may search your graveyard, hand, and/or library for a card with the same name as that spell and put it into play. If you search your library this way, shuffle it.
A sojurn through time gave dark inspiration to one gifted young mind.
Illus. Scott M. Fischer
4/4
#243/301

Saffi Eriksdotter gw

Legendary Creature - Human Rogue
Sacrifice Saffi Eriksdotter: Return to play target creature card that was put into your graveyard from play this turn.
2/2

Scion of the Ur-Dragon wubrg

Legendary Creature - Dragon Avatar
Flying
: Search your library for a Dragon card and put it into your graveyard. If you do, Scion of the Ur-Dragon becomes a copy of that card until end of turn. Then shuffle your library.
"I am the blood of the Ur-Dragon, coursing through all dragonkind."
Illus. Jim Murray
4/4
#246/301

Stonebrow 3rg

Legendary Creature - Centaur Warrior
Trample
Whenever a creature you control with trample attacks, it gets +2/+2 until the end turn.
4/4
#247/301

ARTEFACTO (16)

Assembly-Worker 3

Artifact Creature - Assembly-Worker
: Target assembly-worker gets +1/+1 until end of turn.
2/2

Candles of Leng 2

Artifact
,: Reveal the top card of your library. If it has the same name as a card in your graveyard, put it into your graveyard. Otherwise, draw a card.
#250/301

Chromatic Star 1

Artifact
, Sacrifice Chromatic Star: Add one mana of any color to your mana pool.
When Chromatic Star is put into a graveyard from play, draw a card.
"This item is not from...now. It reflects a sky no longer ours and gleams with hope that does not exist."
-Tavalus, acolyte of Korlis

Chronatog Totem 3

Artifact
: Add to your mana pool.
: Chronatog Totem becomes a 1/2 blue Atog artifact creature until end of turn.
: Chronatog Totem gets +3/+3 until end of turn. You skip your next turn. Play this ability only once each turn and only if Chronatog Totem is a creature.
IM IN UR GAME EATING UR TURNZ
Illus. Christopher Rush
#252/301

Foriysian Totem 3

Artifact
{T}: Add to your mana pool.
: Foriysian Totem becomes a 4/4 red two-headed giant artifact creature with trample and " This creature can block an additional creature" until end of turn.

Gauntlet of Power 5

Artifact
As Gauntlet of power comes into play, choose a color.
Creatures of the chosen color get +1/+1.
Whenever a player taps a land for a mana of the chosen color, add an additonal mana of that color to that player's mana pool.

Hivestone 2

Artifact
Each Creature you control is a Sliver in addition to it's creature types.

Jhoira's Timebug 2

Artifact Creature - Insect
: Choose target permanent you control or suspended card you own. If that permanent or card has a time counter on it, you may remove a time counter from it or put another time counter on it.
1/2
#257/301

Locket of Yesterdays 1

Artifact
Spells you play cost 1 less to play for each card that has the same name as that spell in your graveyard.

Lotus Bloom

Artifact
Suspend 3 - (Rather than play this card from your hand, pay and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When you remove the last, play it without paying its mana cost.)
, Sacrifice Lotus Bloom: Add three mana of any one color to your mana pool.
Illus. Mark Zug
#259/301

Phyrexian Totem 3

Artifact
: Add to you mana pool.
: Phyrexian Totem becomes a 5/5 black Horror artifact creature with trample until end of turn.
Whenever Phyrexian Totem is dealt damage, if it's a creature, sacrifice that many permanents.

Stuffy Doll 5

Artifact Creature - Construct
As Stuffy Doll comes into play, choose a player.
Whenever damage is dealt to Stuffy Doll, it deals that much damage to the chosen player.
Stuffy Doll is indestructible.
: Stuffy Doll deals 1 damage to itself.
Illus. Dave Alsop
0/1
#264/301

Thunder Totem 3

Artifact
: Add to your mana pool.
: Thunder Totem becomes a 2/2 white Spirit artifact creature with flying and first strike until end of turn.
#265/301

Triskelavus 7

Artifact Creature - Construct
Flying
Triskelavus comes into play with 3 +1/+1 counters
, Remove a counter from Triskelavus: Put a 1/1 Triskelavite artifact creature token with flying into play. It has "Sacrifice this creature: This creature deals 1 damage to target creature or player."
1/1
#266/301

Venser's Sliver 5

Creature - Sliver
This field is empty on purpose. Do not report this card. It really does nothing.
3/3

Weatherseed Totem 3

Artifact
: Add to your mana pool.
: Weatherseed Totem becomes a 5/3 green artifact Treefolk creature with trample until end of turn.
When Weatherseed Totem is put into a graveyard from play, if it is a creature, return it to it's owner's hand.

TIERRA (6)

? of Trokair

Legendary Land
: Add to your mana pool.
When ? of Trokair is put into a graveyard from play, you may search your library for a plains card and put it into play tapped. If you do, shuffle your library afterwards.

Gemstone Caverns

Legendary Land
If Gemstone Caverns is in your opening hand and you're not playing first, you may begin the game with Gemstone Caverns in play and place a luck counter on it. If you do, remove a card in your hand from the game.
: Add to your mana pool. If Gemstone Caverns has a luck counter on it, instead add one mana of any color to your mana pool.
Illus. Martina Pilcerova
#274/301

Kher Keep

Legendary Land
: Add 1 to your mana pool.
,: Put a 0/1 red Kobold creature token named Kobolds of Kher Keep into play.
"They're still here?! The cockroach may have finally met its match."
-Teferi
Illus. Parente
#275/301

Terramorphic Expanse

Land
, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it into play tapped. Then shuffle your library.
Take two steps north into the unsettled future, south into the unquiet past, east into the present day, or west into the great unknown.
Illus. Dan Scott
#279/301

Urzas´s Factory

Land - Urza's
{T}: Add 1 to your mana pool.
7, {T}: Put a 2/2 Assembly-Worker artifact creature token into play.
Illus. Mark Tedin

Vesuva

Land
As Vesuva comes into play, you may choose a land in play. If you do, this comes into play tapped as a copy of the chosen land.
#281/301

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